![]() (Though I might've found a value that sets the number of lines in a dialogue window, around 2C30385C) ![]() I then tried editing values in memory near those values, but haven't had any luck getting the type of results shown in the tutorial. More recently, I tried following the JPN Font Size Hacking Tutorial by VincentNL, and found a couple of suspicious values at addresses 2C30388C and 2C303890. ![]() That said, my hacking skills are almost non-existent at the moment, and this is about all I accomplished through hex editing when I first gave it a try years ago: It's widely considered to be among the best Mystery Dungeon / traditional roguelike games out there in JP communities, but it was never released outside of Japan.įor context, I'm fluent in Japanese and have completed English translations for Shiren 2 (Nintendo 64) and Shrien 4 Plus (PSP - currently unreleased), and have helped in other projects like PSO2es - so the language side of the project would be completely covered. Hello, I'd like to create an English patch for this game, and was wondering if there would be others interested in working on the game with me in these forums. ![]()
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